Wednesday 9 November 2011

Lee valley Park- Development


Looking at potential routes and links to access points around the park
                                                

Exploring winding networks and paths make the site appear too busy and break up certain areas


Looking into how the water bodies can be opened up and be used as a form of interactive transport around different areas of the park

Analysing how view points affect the parks spatial arrangement 

Using the view points to help guide the flow of movement around each area to maxamise the parks settings and focus people towards certain areas. Seeing different areas of the park from where they currently are may promt inquisitiveness into exploring how to get there

The one-way linear route to the bird hide, a monotonous journey, however serves as direct access to the sailing club, could have pathways added to it to offer choice of direction

Ananlysing the conditions of the site


Ideal functional diagram showing different ways of linking areas needed within the park

Ideal functional diagram showing how a more diverse series of links between the areas within the park

Site related diagram showing the existing linear routes around the park. There is not much East- West connectivity

Sketch functional diagrams showing the different areas within the park, linking up view points and the main area focusing on explorative walks 

Functional diagram looking more into how the water bodies can be used within the park to join up the different areas

Joining up the areas within the park using different types of interconnecting and directional paths

Linear and direct pathways, joining up the main destination areas within the site

Exploring transport around the park using the water bodies and new pathways. Docking areas are positioned in certain areas of the park to interact with land and water.

Looking at how tree density and layout can affect the sense of place and how people interact with it

Looking into how different route types and directions of pathways can affect their use and experience

Natural play, using recycled felled trees from the park; this provides children with the opportunity to learn through their actions and interacting with their surroundings

Jetties that allow people to interact with water

A quick sketch thinking about framing views

Mapping routes on the site model during the design process

Looking at how to connect the East and West areas of the park together that are divided by the river

Pathways that become jetties overhanging the water allowing people to interact with their surroundings

The canoe stop off area, allowing access between land and water. placed before the weir to keep the views in that area clear. To the left, pathways lead to the bird hide overlooking the weir as well as heading back towards the picnic area whilst running through the grassland where the geese over winter. To the right, paths heading through the woodland. Instead of using fencing, hedgerow will run the length of the paths in the field to hide the view of people from the geese during the time they are there. The hedge will be offset in areas to allow views into the fields from certain angles along the walk.